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Year
7 - Design and Technology |
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Unit 1 Theme
Designing
and Making |
Dancing bug |
Unit 2 Theme
Structures
and Materials |
Mangonel catapult |
| Unit 3 Theme
Work of designers
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Point of sale advert using #D drawing
Standards Site Year 7
Watch display, KS3 Framework |
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Activities for teaching the yearly objectives
| . | Exploring ideas and the task |
Generating ideas |
Developing and modelling ideas |
Planning |
Evaluating |
Year 7 |
Role-play and user needs Key words Mood-board homework Mind-mapping Brainstorming Mood-boards Line-ups Product pairs |
Alternative uses Morphology New from old Pattern design Word and picture board Product ranges Create some space to reflect Getting ideas Modify the ... Designing for reuse and recycle Under-the-table designs Building blocks |
12-minute discussion Consultations Using grids Developing your idea 4 x 4 |
Sequence mapping CAD planning Group planner |
Questioning - product evaluation Six thinking hats ACCESS FM Ranking That's where I draw the line |
Handout 4.6
Year 7 Designing objectives AND teaching strategies
Exploring ideas and the task |
Generating ideas |
Developing and modelling ideas |
Planning |
Evaluating |
Explore needs, wants and opportunities in the context of designing for themselves Brainstorming Mind-mapping Line-ups |
Use strategies which generate a variety of design ideas quickly as a direct response to the design criteria |
Use of range of strategies to explore and experiment with ideas before making judgements 12-minute discussion Consultations Developing your idea |
Predict and manage the time needed to complete a short task (e.g. within a lesson) Group planner |
When evaluating their own ideas and products |
Identify design possibilities by discussing needs and opportunities presented by the task Keywords Mind-mapping |
Use of range of materials to stimulate the imagination (e.g. pictures, stories, poems, music, videos, products) |
Work out, and reflect on, the technical details of their ideas by modelling them through drawing, discussion, ICT and in 3-D Using grids |
Log time as it is used Group planner |
Evaluate their design ideas and products by comparing them against the original design criteria and suggest improvements |
Develop design criteria to satisfy the design brief Brainstorming |
Make connections and see relationships between the form and function of existing products and possible design proposals |
Appraise ideas by continual reference to the design criteria Consultations Developing your idea |
Prepare an ordered sequence for managing the task Sequence mapping |
Make judgements about the originality and value of ideas and solutions to further their development Six thinking hats Ranking |
Identify constraints imposed by the task and/or resources and acknowledge them when formulating criteria |
Use a range of information sources, mainly provided by the teacher Word and picture board |
Explore and experiment with and then select appropriate materials and processes |
Take account of the type and quality of materials and components that are available CAD planning |
When evaluating the ideas and products of others |
Find and select information which informs and clarifies thinking about the task Role-play and user needs Mood-board homework Mood-boards Product pairs |
Use a range of strategies to produce, communicate, record initial ideas (e.g. a sketchbook to record 2-D and 3-D sketches, collages, notes, discussions) |
Identify alternative methods of proceeding if first attempts should fail |
Understand the need that a product is intended to serve and judge how well it meets that need Questioning Access FM |
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Use existing, familiar products and systems to inform their design thinking Mood-board homework |
Develop the capacity to build images in the mind's eye Building blocks |
Manage some shorter tasks independently ( e.g. focused practical tasks and product analysis activities) Group planner |
Identify that products are made from a variety of different materials Questioning Access FM |
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Record their research using notes, sketches, diagrams, etc. Role-play and user needs |
Share decisions about the task with teachers and/or others Group planner |
Describe accurately how the parts of a product are put together Questioning |
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Be aware of different roles within a group Group planner |
Examine, describe and evaluate similar products to gain useful technical information |